several questions
Mar 28, 2014 11:07:35 GMT 7
Post by isuckatnaming on Mar 28, 2014 11:07:35 GMT 7
but i don't want to fill the forum so...
1. do you have to take the ranged attack mod to add ranged weapons to constructs?
2. if you have to, does that mean an animated gun/xbow can't use itself (and be reloaded by the wielder)?
3. if you took both, does that turn the projectile into natural weapon? (unlimited ammo, normal ac)
4. reloading a firearm involve inserting bullet and gunpowder into the weapon, can a tiny creature mounting a medium creature do that?
5. how many tiny creature can mount a single medium creature?
6. can a tiny creature mount a small creature who is mounted on a medium creature?
7. spell components and magical item components should be non-magical, does the 15% discount from the shopping district apply?
8. if i were to turn a vehicle into a construct, what happens to the initial speed?
9. the rule states the price for creating a new construct, no rules were stated about the cl to create.
10. the 10x price rule applies to vehicles, right?
11. does clockwork constructs count as magical item, they are not 'magical'
www.d20pfsrd.com/bestiary/monster-listings/templates/clockwork-construct-cr-0
...i forgot some questions, i'll add them if i remember them
1. do you have to take the ranged attack mod to add ranged weapons to constructs?
Weapon Modification: This modification enhances a construct’s physical weaponry. This process includes adding actual weapons (such as blades or spiked chains) to the physical structure of the construct or enhancing existing weapons with additional magical properties. Structural changes alter the construct’s damage only. A construct is automatically considered proficient with any weapon added to its structure as a weapon modification. The cost for adding a weapon is determined by the cost of the weapon or weapon enhancement added. The cost for magical enhancements to these weapons is the same as the cost for creating magic weapons as described on page 468 of the Core Rulebook. Performing a weapon modification also requires the Craft Magical Arms and Armor feat.
2. if you have to, does that mean an animated gun/xbow can't use itself (and be reloaded by the wielder)?
3. if you took both, does that turn the projectile into natural weapon? (unlimited ammo, normal ac)
4. reloading a firearm involve inserting bullet and gunpowder into the weapon, can a tiny creature mounting a medium creature do that?
5. how many tiny creature can mount a single medium creature?
6. can a tiny creature mount a small creature who is mounted on a medium creature?
7. spell components and magical item components should be non-magical, does the 15% discount from the shopping district apply?
8. if i were to turn a vehicle into a construct, what happens to the initial speed?
9. the rule states the price for creating a new construct, no rules were stated about the cl to create.
10. the 10x price rule applies to vehicles, right?
11. does clockwork constructs count as magical item, they are not 'magical'
www.d20pfsrd.com/bestiary/monster-listings/templates/clockwork-construct-cr-0
...i forgot some questions, i'll add them if i remember them