Charsheet
Apr 9, 2014 22:23:15 GMT 7
Post by isuckatnaming on Apr 9, 2014 22:23:15 GMT 7
Pierre Clagan
Human Wizard 1, 28 years old
school: transmutation
opposed: enchantment
===============================
Wealth : 1.4
EXP :
Heroic :
===============================
Damage/HP: -7/6
Will/Ref/Fort: 4/3/2
AC/Touch/FlatFoot: 13/13/10
===============================
stat:
Base/Age/Race/Equip/Temp
str: 10/+0/+0/+0/+0 = 10
dex: 16/+0/+0/+2/+0 = 14
con: 10/+0/+0/+0/+0 = 10
int: 16/+0/+2/+0/+0 = 18
wis: 10/+0/+0/+0/+0 = 10
cha: 10/+0/+0/+0/+0 = 10
===============================
[spell Slot]
[0] (DC 14) (4 spells)
[1] (DC 15) (2 spells)
===============================
skills:
+3 Acrobatic: [0]
+8 appraise : [1]
+0 Bluff : [0]
+0 Climb : [0]
+15 Craft_clo: [1]
+0 Diplomacy: [0]
+4 disable device: [1]
+0 Disguise : [0]
+3 EscapeArt: [0]
+3 fly : [0]
+0 Heal : [0]
+0 Intimidat: [0]
+8 know_arcana: [1]
+8 know_engineer: [1]
+0 Percept : [0]
+0 Perform : [0]
+1 Ride : [0]
+2 SenseMot : [0]
+8 SpellCraf: [1]
+3 Stealth : [0]
+0 Survival : [0]
+0 Swim : [0]
+4 Use Magic: [1]
=================================
Feats:
skill focus: craft clockwork
Great Fortitude
iron will
===============================
items:
Spellbook
Masterwork Artisan's tools
[bound] amulet
Pouch, spell component
Artisan's tools
adventurer's outfit
bedroll
blanket
journal
rationx2
artisan's outfitx9
backpack
waterskin
umbrella
Gear maintenance kit
cold weather outfit
===============================
Traits and Drawbacks:
Traits:
Artisan: +2 trait bonus to craft(clockworks)
Human trait: Heart of the fields: +2 racial bonus to craft(clockworks)
Drawbacks:
sheltered: shaken when having less than half max hp
BG:
fetish: human (and human-likes)
================================
Known Spells:
[0]
[1]
grease
mudball
silent image
Color spray
crafter's fortune
jury-rig
magic weapon
===============================
Initial:
gain:
70gp
spellbook
adventurer's outfit
amulet 2
buy:
Artisan's tools 5
spell component pouch 5
bedroll .1
blanket .5
journal 10
rationx2 1
artisan's outfitx9 9
backpack 5
waterskin 1
umbrella 2
Gear maintenance kit 5
cold weather outfit 8
---------------------------------
money: 16.4gp
===============================
Pierre clagan was the only son of the clagan family, a family of clockmakers from a small village east of helisonter. as the first son of the family, pierre knows that his fate was to be another clockmaker. knowing his fate, young pierre lives his life without dreams nor goals.
june 1225, a group of adventurers visited the village. barely interested, young pierre decided to spend the day in the workshop. noon, pierre could hear an off-beat ticking. he looks around in the shop, trying to find the problematic clock. the sound gradually and by the time pierre realized that the sound came from outside, an adventurer enters his shop. knowing that his father will take care of the costumer, he simply greet the man, approaching the loud tick the second after. ...what he saw that thay was something that he could never forget about that day. it was an armour, ticking and filled with gears as if it was a clock. Pierre tried to poke and yelled at the armor, though before he got any results, the adventurer were already beside him. after a hearty laugh, the adventurer awakens the armor with a simple gesture. pierre could only stand in awe.
years 1240, pierre got into another fight with his father. 5 years from now, pierre would suceed his father as the local clockmaker, something he already accept. However, pierre got but one request, that his father would let him see the world outside, that his father would let him take a step closer to build the contraption he saw years ago. knowing that his time is ticking, pierre grows more presistent. until he is presitent enough to get kicked out of his home. the next day, on top of his bag, he a blueprint of what seems to be a human-shaped machine. he tried to ask his father about the blueprint, but all he got was his father's parting words,"don't need them, got replacements. now get out and don't you dare come back in 5 years."
Human Wizard 1, 28 years old
school: transmutation
opposed: enchantment
===============================
Wealth : 1.4
EXP :
Heroic :
===============================
Damage/HP: -7/6
Will/Ref/Fort: 4/3/2
AC/Touch/FlatFoot: 13/13/10
===============================
stat:
Base/Age/Race/Equip/Temp
str: 10/+0/+0/+0/+0 = 10
dex: 16/+0/+0/+2/+0 = 14
con: 10/+0/+0/+0/+0 = 10
int: 16/+0/+2/+0/+0 = 18
wis: 10/+0/+0/+0/+0 = 10
cha: 10/+0/+0/+0/+0 = 10
===============================
[spell Slot]
[0] (DC 14) (4 spells)
[1] (DC 15) (2 spells)
===============================
skills:
+3 Acrobatic: [0]
+8 appraise : [1]
+0 Bluff : [0]
+0 Climb : [0]
+15 Craft_clo: [1]
+0 Diplomacy: [0]
+4 disable device: [1]
+0 Disguise : [0]
+3 EscapeArt: [0]
+3 fly : [0]
+0 Heal : [0]
+0 Intimidat: [0]
+8 know_arcana: [1]
+8 know_engineer: [1]
+0 Percept : [0]
+0 Perform : [0]
+1 Ride : [0]
+2 SenseMot : [0]
+8 SpellCraf: [1]
+3 Stealth : [0]
+0 Survival : [0]
+0 Swim : [0]
+4 Use Magic: [1]
=================================
Feats:
skill focus: craft clockwork
Great Fortitude
iron will
===============================
items:
Spellbook
Masterwork Artisan's tools
[bound] amulet
Pouch, spell component
Artisan's tools
adventurer's outfit
bedroll
blanket
journal
rationx2
artisan's outfitx9
backpack
waterskin
umbrella
Gear maintenance kit
cold weather outfit
===============================
Traits and Drawbacks:
Traits:
Artisan: +2 trait bonus to craft(clockworks)
Human trait: Heart of the fields: +2 racial bonus to craft(clockworks)
Drawbacks:
sheltered: shaken when having less than half max hp
BG:
fetish: human (and human-likes)
================================
Known Spells:
[0]
[1]
grease
mudball
silent image
Color spray
crafter's fortune
jury-rig
magic weapon
===============================
Initial:
gain:
70gp
spellbook
adventurer's outfit
amulet 2
buy:
Artisan's tools 5
spell component pouch 5
bedroll .1
blanket .5
journal 10
rationx2 1
artisan's outfitx9 9
backpack 5
waterskin 1
umbrella 2
Gear maintenance kit 5
cold weather outfit 8
---------------------------------
money: 16.4gp
===============================
Pierre clagan was the only son of the clagan family, a family of clockmakers from a small village east of helisonter. as the first son of the family, pierre knows that his fate was to be another clockmaker. knowing his fate, young pierre lives his life without dreams nor goals.
june 1225, a group of adventurers visited the village. barely interested, young pierre decided to spend the day in the workshop. noon, pierre could hear an off-beat ticking. he looks around in the shop, trying to find the problematic clock. the sound gradually and by the time pierre realized that the sound came from outside, an adventurer enters his shop. knowing that his father will take care of the costumer, he simply greet the man, approaching the loud tick the second after. ...what he saw that thay was something that he could never forget about that day. it was an armour, ticking and filled with gears as if it was a clock. Pierre tried to poke and yelled at the armor, though before he got any results, the adventurer were already beside him. after a hearty laugh, the adventurer awakens the armor with a simple gesture. pierre could only stand in awe.
years 1240, pierre got into another fight with his father. 5 years from now, pierre would suceed his father as the local clockmaker, something he already accept. However, pierre got but one request, that his father would let him see the world outside, that his father would let him take a step closer to build the contraption he saw years ago. knowing that his time is ticking, pierre grows more presistent. until he is presitent enough to get kicked out of his home. the next day, on top of his bag, he a blueprint of what seems to be a human-shaped machine. he tried to ask his father about the blueprint, but all he got was his father's parting words,"don't need them, got replacements. now get out and don't you dare come back in 5 years."