Information du Personnage
Apr 15, 2014 22:14:57 GMT 7
Post by Admin on Apr 15, 2014 22:14:57 GMT 7
Jeanne Fourier-Belmont
Mysterious Stranger 1 / Paladin of Iomedae 0
Lawful Good Human Female from District 2
Mysterious Stranger 1 / Paladin of Iomedae 0
Lawful Good Human Female from District 2
{Basic Statistics}
Str 10
Dex 16 [+3]
Con 10
Int 13 [+1]
Wis 10
Cha 17 [+3]
Initiative +3
HP: 10 [Base 10]
AC: 15 [Dex 3, Leather 2]
Fortitude +3 [Gunslinger 2, Con 1]
Reflex +5 [Gunslinger 2, Dex 3]
Will +2 [Iron Will 2]
Base Attack +1
Attack Ranged +4/+5
Grit: 3
Str 10
Dex 16 [+3]
Con 10
Int 13 [+1]
Wis 10
Cha 17 [+3]
Initiative +3
HP: 10 [Base 10]
AC: 15 [Dex 3, Leather 2]
Fortitude +3 [Gunslinger 2, Con 1]
Reflex +5 [Gunslinger 2, Dex 3]
Will +2 [Iron Will 2]
Base Attack +1
Attack Ranged +4/+5
Grit: 3
{Skills}
Gunslinger 4, Int 1, Human 1
4 - Survival [Rank 1, Trained 3]
4 - Perception [Rank 1, Trained 3]
5 - Craft (Alchemy) [Rank 1, Int 1, Trained 3]
5 - Knowledge (Engineering) [Rank 1, Int 1, Trained 3]
2 - Knowledge (Religion) [Rank 1, Int 1]
7 - Knowledge (Planes) [Rank 1, Int 1, Trained 3, Traits 2]
Gunslinger 4, Int 1, Human 1
4 - Survival [Rank 1, Trained 3]
4 - Perception [Rank 1, Trained 3]
5 - Craft (Alchemy) [Rank 1, Int 1, Trained 3]
5 - Knowledge (Engineering) [Rank 1, Int 1, Trained 3]
2 - Knowledge (Religion) [Rank 1, Int 1]
7 - Knowledge (Planes) [Rank 1, Int 1, Trained 3, Traits 2]
{Feats and Specials}
Feats:
Human0: Iron Will
Human1: Point Blank Shot
Level1: Precise Shot
Gslin1: Gunsmithing
Deeds:
1 - Focused Shot [+3 damage]
1 - Deadeye [increase increment for touch]
1 - Gunslinger's Dodge [immediate, move 5ft, gain +2 AC]
Feats:
Human0: Iron Will
Human1: Point Blank Shot
Level1: Precise Shot
Gslin1: Gunsmithing
Deeds:
1 - Focused Shot [+3 damage]
1 - Deadeye [increase increment for touch]
1 - Gunslinger's Dodge [immediate, move 5ft, gain +2 AC]
{Equipments}
Free: Steampunk Revolver
15gp: Leather Armor - 10
26gp: Gunslinger Kit - 31
90gp: Metal Cartridges x12
15gp: Coal x5
1gp: Grooming Kit - 2
1gp: Bandoliers
1gp: Holy Symbol
26gp: Leftovers
Free: Steampunk Revolver
15gp: Leather Armor - 10
26gp: Gunslinger Kit - 31
90gp: Metal Cartridges x12
15gp: Coal x5
1gp: Grooming Kit - 2
1gp: Bandoliers
1gp: Holy Symbol
26gp: Leftovers
{Traits and Drawbacks}
Traits:
Hunter's Blood [+1 Diplomacy and Survival on Undead, Undead gain +1 to learn]: Belmont
Teacher's Pet [Knowledge Planes, +2]
Drawbacks:
Naive [-2 CMD vs Dirty Tricks, -2 AC vs Improvised Weapons]
Oblivious [-2 Sense Motive and Sight-based Perception]
Overprotective [-2 Attack if more than 10ft from fallen ally]
Traits:
Hunter's Blood [+1 Diplomacy and Survival on Undead, Undead gain +1 to learn]: Belmont
Teacher's Pet [Knowledge Planes, +2]
Drawbacks:
Naive [-2 CMD vs Dirty Tricks, -2 AC vs Improvised Weapons]
Oblivious [-2 Sense Motive and Sight-based Perception]
Overprotective [-2 Attack if more than 10ft from fallen ally]
{Background Story}
Belmont family is well known for their zeal in protecting people from evil forces. Each generations always has a champion or two who dare to oppose Demon, Devil, Dragon, Dead, Div, Daemon; basically any kind of supernatural evil beings.
Jeanne was born on 22th of April, 1224 (4.22.1224). She inherited the 'blood of hunter' from Belmont family, as well as the blood of technocrat Fourier, who can trace her lineage to Balandier the gunsmith. She spent her younger days learning about the supernatural evils, and also looking at old replicas of Balandier muskets kept at the home. Her family saw her weird interests and decided to enlist her to the Order of Holy Gun at Helionster, who can facilitate her hobby on guns and evil monstrosities.
At the Order of Holy Gun, she has learnt for a few years and finally reached adulthood. However, she is still considered as a pupil under the tutolage of Priestess Hjordis; a strict and foul-mouthed paladin, but with extreme care on youngsters; as if there was a tragic event that made her lost many youngsters. This attitude more or less echoed in young Jeanne's mind, and she became more or less empathic to others.
On knowledge, Priestess Hjordis seemed to know a lot about evil outsiders, and she seemed to have many combat experiences against them. This tutor also requested her to join a guild to gain more experience before she can be accepted into the order, and to use the guild for opportunity in eradicating monstrous supernatural evil. Priestess Hjordis told Jeanne that sometimes there are missions posted on guilds, pleading help to investigate or eradicate demons, devils, and the likes.
Jeanne is happy with that; after all she really hates those Ds. Thus she sets her journey, starting from this Golden Wing Guild.
Belmont family is well known for their zeal in protecting people from evil forces. Each generations always has a champion or two who dare to oppose Demon, Devil, Dragon, Dead, Div, Daemon; basically any kind of supernatural evil beings.
Jeanne was born on 22th of April, 1224 (4.22.1224). She inherited the 'blood of hunter' from Belmont family, as well as the blood of technocrat Fourier, who can trace her lineage to Balandier the gunsmith. She spent her younger days learning about the supernatural evils, and also looking at old replicas of Balandier muskets kept at the home. Her family saw her weird interests and decided to enlist her to the Order of Holy Gun at Helionster, who can facilitate her hobby on guns and evil monstrosities.
At the Order of Holy Gun, she has learnt for a few years and finally reached adulthood. However, she is still considered as a pupil under the tutolage of Priestess Hjordis; a strict and foul-mouthed paladin, but with extreme care on youngsters; as if there was a tragic event that made her lost many youngsters. This attitude more or less echoed in young Jeanne's mind, and she became more or less empathic to others.
On knowledge, Priestess Hjordis seemed to know a lot about evil outsiders, and she seemed to have many combat experiences against them. This tutor also requested her to join a guild to gain more experience before she can be accepted into the order, and to use the guild for opportunity in eradicating monstrous supernatural evil. Priestess Hjordis told Jeanne that sometimes there are missions posted on guilds, pleading help to investigate or eradicate demons, devils, and the likes.
Jeanne is happy with that; after all she really hates those Ds. Thus she sets her journey, starting from this Golden Wing Guild.