char sheet
Jan 1, 2014 17:40:46 GMT 7
Post by 3koma14 on Jan 1, 2014 17:40:46 GMT 7
Isabella Walker
Human Female
Originally from Tiberia, grew up in Orichalcion
Lawful Neutral
Date of Birth: March 2, 1223
Zen Archer Monk 1 (favored class)
== Images ==
img2.wikia.nocookie.net/__cb20130725000740/mirrorsedge/images/9/91/Mirrors-edge-faith-profile-ponder.jpg
== Languages ==
Common (Silvarion) (Automatic)
Dwarven (Intelligence Bonus)
== Primary Statistics ==
Strength : 14 (+2)
Dexterity : 13 (+1)
Constitution : 12 (+1)
Intelligence : 13 (+1)
Wisdom : 17 (+3)
Charisma : 10 (+0)
== Battle Statistics ==
Armor Class (details): 14 (1 dex, 3 wis)
Base Attack: +0
Weapon Options:
Unarmed Strike, Melee +2 (x2; 1d6+3)
MW longbow, ranged +2 (x3; 1d8; 100ft)
flurry +1/+1
CMB: +2
CMD: 16
Init: +1
F/R/W : 3/5/5 (+2 vs poison, spells, and spell-like abilities)
[Monk: 2/2/2; Ability: 1/1/3; feat +2 Ref]
hp: 10 ([8]+1+1)
== Skill Sets ==
Skill Point: (4[Monk]+1[INT]+1[FC]+1[Race]) = 7
-Acrobatics 7 (rank+class+dex+feat)
-climb 6 (rank+class+str)
-knowl. history 5 (rank+class+int)
-Perception 7 (rank+class+wis)
-Sense Motive 7 (rank+class+wis)
-Stealth 5 (rank+class+dex)
-Survival 4 (rank+wis)
== Feats ==
Fast Learner (level 1)
Improved Unarmed Strike (Monk Bonus)
Precise Shot (Monk Bonus)
Perfect Strike (Monk Bonus)
Lightning Reflexes (Racial Houserule bonus)
Acrobatics (Racial Bonus)
== Spells or Special Abilities ==
[Human]
Size: Medium
Speed: 30 ft
Bonus Feat: Humans select one extra feat at 1st level.
Skills: Humans gain an additional skill rank at first level and one additional rank whenever they gain a level.
[House Rules]
Hardy: gain a +2 racial bonus on saving throws against poison, spells, and spell-like abilities.
Bonus Feat: Great Fort/Lightning Ref/Iron Will
[Background Traits]
Wisdom in the Flesh (Fly) : You may make checks with that skill using your Wisdom modifier instead of the skill's normal ability score. That skill is always a class skill for you.
Overprotective: If one of your allies should fall unconscious from hit point damage, take a –2 penalty on attack rolls and skill checks as long as you are farther than 10 feet away from your fallen ally
[Monk]
Flurry of Blows
Perfect Strike 1/day
== Equipment ==
Money: 107 gp
Weight Carried: 37 lbs
Weight Limit: 76/153/230 lbs
- Carried
Dagger 1 lb
MW Longbow 3 lbs
Arrows x 59 9 lbs
MOnk's kit 22 lbs
(a backpack, a belt pouch, a blanket, rope,
soap, torches (10), trail rations (5 days), and a waterskin.)
-Equipped
Monk's Outfit ( 2 lbs)
Left at Room
-
== Experience Points ==
Wasps! 270
= Grand Total: 270/3,000 EXP =
== Wealth Record ==
Starting 107 107
Wasps! 250 357
== Sessions ==
Mission #1 - ?
== Background ==
-Parents assassinated-
Isabella Walker was the sole daughter of Thomas Walker and Mai Walker, proud owners of Walker Enterprises, a moderately successful business in Tiberia. One night, an assassin sent by business rival set a bomb on her house. Bella was not home when the bomb exploded and obliterated her house, killing her parents.
-Saved by butler-
Even though Bella was 10 years old at that time, her existence as the successor of the family could be considered as a threat by Walker's rivals. Knowing this, Fred, a loyal butler of the Walker family, fleed Bella to Orichalcion.
-Grew up in Orichalcion-
There is a monastery, up high on the mountains of Orichalcion, whose master is an old friend of Fred. Fred left Bella there to study, both mentally and physically. She gained the nickname "Bakut" here.
-Maturity, went to GWG-
When Bella reached the age 17, her master told her that she had learned enough, and it's time for practical experiences. Thus, he sent Bella to Golden Wing Guild in Helionster. This would be her final test.
-Return to Tiberia at age 21-
One thing that she must not forget, she has to go back to TIberia when she has reached age 21, to succeed her parents business.
Human Female
Originally from Tiberia, grew up in Orichalcion
Lawful Neutral
Date of Birth: March 2, 1223
Zen Archer Monk 1 (favored class)
== Images ==
img2.wikia.nocookie.net/__cb20130725000740/mirrorsedge/images/9/91/Mirrors-edge-faith-profile-ponder.jpg
== Languages ==
Common (Silvarion) (Automatic)
Dwarven (Intelligence Bonus)
== Primary Statistics ==
Strength : 14 (+2)
Dexterity : 13 (+1)
Constitution : 12 (+1)
Intelligence : 13 (+1)
Wisdom : 17 (+3)
Charisma : 10 (+0)
== Battle Statistics ==
Armor Class (details): 14 (1 dex, 3 wis)
Base Attack: +0
Weapon Options:
Unarmed Strike, Melee +2 (x2; 1d6+3)
MW longbow, ranged +2 (x3; 1d8; 100ft)
flurry +1/+1
CMB: +2
CMD: 16
Init: +1
F/R/W : 3/5/5 (+2 vs poison, spells, and spell-like abilities)
[Monk: 2/2/2; Ability: 1/1/3; feat +2 Ref]
hp: 10 ([8]+1+1)
== Skill Sets ==
Skill Point: (4[Monk]+1[INT]+1[FC]+1[Race]) = 7
-Acrobatics 7 (rank+class+dex+feat)
-climb 6 (rank+class+str)
-knowl. history 5 (rank+class+int)
-Perception 7 (rank+class+wis)
-Sense Motive 7 (rank+class+wis)
-Stealth 5 (rank+class+dex)
-Survival 4 (rank+wis)
== Feats ==
Fast Learner (level 1)
Improved Unarmed Strike (Monk Bonus)
Precise Shot (Monk Bonus)
Perfect Strike (Monk Bonus)
Lightning Reflexes (Racial Houserule bonus)
Acrobatics (Racial Bonus)
== Spells or Special Abilities ==
[Human]
Size: Medium
Speed: 30 ft
Bonus Feat: Humans select one extra feat at 1st level.
Skills: Humans gain an additional skill rank at first level and one additional rank whenever they gain a level.
[House Rules]
Hardy: gain a +2 racial bonus on saving throws against poison, spells, and spell-like abilities.
Bonus Feat: Great Fort/Lightning Ref/Iron Will
[Background Traits]
Wisdom in the Flesh (Fly) : You may make checks with that skill using your Wisdom modifier instead of the skill's normal ability score. That skill is always a class skill for you.
Overprotective: If one of your allies should fall unconscious from hit point damage, take a –2 penalty on attack rolls and skill checks as long as you are farther than 10 feet away from your fallen ally
[Monk]
Flurry of Blows
Perfect Strike 1/day
== Equipment ==
Money: 107 gp
Weight Carried: 37 lbs
Weight Limit: 76/153/230 lbs
- Carried
Dagger 1 lb
MW Longbow 3 lbs
Arrows x 59 9 lbs
MOnk's kit 22 lbs
(a backpack, a belt pouch, a blanket, rope,
soap, torches (10), trail rations (5 days), and a waterskin.)
-Equipped
Monk's Outfit ( 2 lbs)
Left at Room
-
== Experience Points ==
Wasps! 270
= Grand Total: 270/3,000 EXP =
== Wealth Record ==
Starting 107 107
Wasps! 250 357
== Sessions ==
Mission #1 - ?
== Background ==
-Parents assassinated-
Isabella Walker was the sole daughter of Thomas Walker and Mai Walker, proud owners of Walker Enterprises, a moderately successful business in Tiberia. One night, an assassin sent by business rival set a bomb on her house. Bella was not home when the bomb exploded and obliterated her house, killing her parents.
-Saved by butler-
Even though Bella was 10 years old at that time, her existence as the successor of the family could be considered as a threat by Walker's rivals. Knowing this, Fred, a loyal butler of the Walker family, fleed Bella to Orichalcion.
-Grew up in Orichalcion-
There is a monastery, up high on the mountains of Orichalcion, whose master is an old friend of Fred. Fred left Bella there to study, both mentally and physically. She gained the nickname "Bakut" here.
-Maturity, went to GWG-
When Bella reached the age 17, her master told her that she had learned enough, and it's time for practical experiences. Thus, he sent Bella to Golden Wing Guild in Helionster. This would be her final test.
-Return to Tiberia at age 21-
One thing that she must not forget, she has to go back to TIberia when she has reached age 21, to succeed her parents business.