принцесса - The Lady
Jan 3, 2014 2:11:51 GMT 7
Post by Trinadstat on Jan 3, 2014 2:11:51 GMT 7
тринадцать алых звезд (read: trinadtsat' alykh zvezd)
Human, Female, 19 years old
Lawful Neutral, Master Summoner 2
courtesy of jjlovely.deviantart.com/
Human, Female, 19 years old
Lawful Neutral, Master Summoner 2
courtesy of jjlovely.deviantart.com/
{==ABILITY==}
-1 STR 8
0 DEX 10
1 CON 12
3 INT 14+2
2 WIS 14
3 CHA 16
-1 STR 8
0 DEX 10
1 CON 12
3 INT 14+2
2 WIS 14
3 CHA 16
{==PRIMARY==}
HP 16 ([8+1]+[6+1])
AC 10
BAB +1
1 Fort 0 + 1 (con)
0 Ref 0 + 0 (dex)
7 Will 3 + 2 (wis) + 2 (iron will) -> reroll 1x / day (improve)
HP 16 ([8+1]+[6+1])
AC 10
BAB +1
1 Fort 0 + 1 (con)
0 Ref 0 + 0 (dex)
7 Will 3 + 2 (wis) + 2 (iron will) -> reroll 1x / day (improve)
{==LANGUAGES==}
1. Common (JUDE)
2. Aquan
3. Celestial
4. Common (Silvarion)
5. Draconic [Linguist #1]
1. Common (JUDE)
2. Aquan
3. Celestial
4. Common (Silvarion)
5. Draconic [Linguist #1]
{==SKILL==}
Skill Ranks: 2+3(int)+1(human)+1(favored)
9 Diplo 2(rank), 3(cha), 3(train), 1(trait)
9 Intimidate 2(rank), 3(cha), 3(train), 1(trait)
11 Knowledge (Nobility) 2(rank), 3(int), 3(train), 2(noble), 1(lore)
8 Knowledge (History) 1(rank), 3(int), 3(train), 1(lore)
9 Knowledge (Arcana) 2(rank), 3(int), 3(train), 1(lore)
8 Knowledge (Religion) 1(rank), 3(int), 3(train), 1(lore)
8 Knowledge (Planes) 1(rank), 3(int), 3(train), 1(lore)
8 Knowledge (Geography) 1(rank), 3(int), 3(train), 1(lore)
7 Linguist [Draconic] 1(rank), 3(int), 3(train)
7 Spellcraft 1(rank), 3(int), 3(train)
Skill Ranks: 2+3(int)+1(human)+1(favored)
9 Diplo 2(rank), 3(cha), 3(train), 1(trait)
9 Intimidate 2(rank), 3(cha), 3(train), 1(trait)
11 Knowledge (Nobility) 2(rank), 3(int), 3(train), 2(noble), 1(lore)
8 Knowledge (History) 1(rank), 3(int), 3(train), 1(lore)
9 Knowledge (Arcana) 2(rank), 3(int), 3(train), 1(lore)
8 Knowledge (Religion) 1(rank), 3(int), 3(train), 1(lore)
8 Knowledge (Planes) 1(rank), 3(int), 3(train), 1(lore)
8 Knowledge (Geography) 1(rank), 3(int), 3(train), 1(lore)
7 Linguist [Draconic] 1(rank), 3(int), 3(train)
7 Spellcraft 1(rank), 3(int), 3(train)
{==FEAT==}
Iron Will (bonus feat Human)
Improve Iron Will (bonus feat Human 2)
Noble Scion [Scion of Lore]
Extra Evolution [Level 1]
Iron Will (bonus feat Human)
Improve Iron Will (bonus feat Human 2)
Noble Scion [Scion of Lore]
Extra Evolution [Level 1]
{==SPELL==}
Spell 0 - Arcane Mark, Mage Hand, Message, Open/Close, Light
2+1 Spell 1 - Endure Elements, Rejuvenate Eidolon (lesser), Feather Fall
Spell 0 - Arcane Mark, Mage Hand, Message, Open/Close, Light
2+1 Spell 1 - Endure Elements, Rejuvenate Eidolon (lesser), Feather Fall
{==SUMMONER SPECIAL==}
Cantrips
Eidolon
Life link
Summon monster I -> 5 + 3(cha)
Augment Summoning
Cantrips
Eidolon
Life link
Summon monster I -> 5 + 3(cha)
Augment Summoning
{==TRAIT==}
*Princess
You gain a +1 trait bonus to Diplomacy and Intimidate checks, and one of these skills (your choice) is always a class skill for you
*Extremely Fashionable
Whenever you are wearing clothing and/or jewelry worth at least 150 gp (and not otherwise covered in gore, sewage, or other things that mar your overall look), you gain a +1 trait bonus on Bluff, Diplomacy, and Intimidate checks. One of these skills (your choice) is a class skill for you.
*Princess
You gain a +1 trait bonus to Diplomacy and Intimidate checks, and one of these skills (your choice) is always a class skill for you
*Extremely Fashionable
Whenever you are wearing clothing and/or jewelry worth at least 150 gp (and not otherwise covered in gore, sewage, or other things that mar your overall look), you gain a +1 trait bonus on Bluff, Diplomacy, and Intimidate checks. One of these skills (your choice) is a class skill for you.
{==DRAWBACK==}
*Hedonistic
Whenever you spend a day without gaining reward or treasure (at least 10 or more gold pieces) or spending an hour on entertainment or pleasure, attempt a DC 20 Fortitude save at the end of that day. If you fail, you begin the next day fatigued. This fatigue lasts 4 hours, or until you receive a reward or sufficient entertainment or pleasure.
*Oppressive Expectations
When you fail at a skill check, you take a –2 penalty on checks with that skill until you succeed or until you fail at a different skill check, whichever comes first.
*Pride
When someone threatens, accuses, or challenges you, you take a –2 penalty on Diplomacy checks and Sense Motive checks involving that creature until the creature apologizes to you.
*Hedonistic
Whenever you spend a day without gaining reward or treasure (at least 10 or more gold pieces) or spending an hour on entertainment or pleasure, attempt a DC 20 Fortitude save at the end of that day. If you fail, you begin the next day fatigued. This fatigue lasts 4 hours, or until you receive a reward or sufficient entertainment or pleasure.
*Oppressive Expectations
When you fail at a skill check, you take a –2 penalty on checks with that skill until you succeed or until you fail at a different skill check, whichever comes first.
*Pride
When someone threatens, accuses, or challenges you, you take a –2 penalty on Diplomacy checks and Sense Motive checks involving that creature until the creature apologizes to you.