Member Information
Dec 28, 2013 16:59:21 GMT 7
Post by Norowas on Dec 28, 2013 16:59:21 GMT 7
Elwen Pilindiel
{== Basic Informations ==}
Race | : | Half-Elf Half-Human |
Sex | : | Female |
Background | : | Silvarion Citizen, non-Helionster - Mixed Races Village |
Alignment | : | Chaotic Good |
Age | : | Said to be 22 years old (equivalent with Human around 16-17 years old) |
Date of Birth | : | Unknown, but always 'celebrating' birthday along with her 'Papa', 'brothers', and 'sisters' at January 1st |
Class (Archetype) | : | Rogue (Rake Archetype; Favored Class) 6 [Negative Level 2] |
Favored Class Options | : | hp 0, skill 6, racial 0 |
Experience Points | : | 23,000/23,000 |
{== Full Body Image ==}
(this image is originally taken from "Fire Emblem: Path of Radiance/Souen no Kiseki". The character "Mia/Wayu" is owned by Intelligent Systems Co., Ltd.)
*her not so pointy ears are covered behind the hair(this image is originally taken from "Fire Emblem: Path of Radiance/Souen no Kiseki". The character "Mia/Wayu" is owned by Intelligent Systems Co., Ltd.)
{== Languages ==}Common (Silvarion) [Automatic]
Elven [Automatic]
Halfling [Background Bonus]
Draconic [Intelligence Bonus]
Elven [Automatic]
Halfling [Background Bonus]
Draconic [Intelligence Bonus]
{== Primary Statistics ==}
Strength | : | 13 | (+1) | [13] |
Dexterity | : | 16 | (+3) | [14 + 2 (Racial)] |
Constitution | : | 12 | (+1) | [12 - 2 (Racial) + 2 (Enchantment)]] |
Intelligence | : | 13 | (+1) | [10 + 2 (Racial) + 1 (Level 4)] |
Wisdom | : | 10 | (+0) | [10] |
Charisma | : | 16 | (+3) | [16] |
{== Battle Statistics ==}Armor Class: 21 (3 dex, 6 armor, 1 dodge. 1 deflection)
Base Attack: +4
Weapon Options:
CMB: +5
CMD: 20
Initiative: +5
Fortitude 5, Reflex 10, Will 4 (+2 vs enchantment) [Rogue: 2/5/2; Ability: 1/3/0; Resistance: 2/2/2]
hp: 44[34] ([8]+[6]x5+6[-10])
Base Attack: +4
Weapon Options:
+1 Short Sword | Melee | +8 | (19-20/x2; 1d6+2) |
MW Dagger | Melee | +8 | (19-20/x2; 1d4+1) |
Unarmed Strike | Melee | +7 | (x2; 1d3+1) |
Combat Expertise | -2 | +2 dodge bonus to AC | |
Fighting Defensively | -4 | +3 dodge bonus to AC | |
Overprotective | -2 | ||
Sneak Attack | (+3d6) |
CMB: +5
CMD: 20
Initiative: +5
Fortitude 5, Reflex 10, Will 4 (+2 vs enchantment) [Rogue: 2/5/2; Ability: 1/3/0; Resistance: 2/2/2]
hp: 44[34] ([8]+[6]x5+6[-10])
{== Skill Sets ==}[Skill Point: (8[Rogue]+1[INT]+1[FC])x6 = 60]
18 | Acrobatics | [6 (Rank) + 3 (Ability) + 3 (Class) + 1 (Traits) + 5 (Competence)] |
23 | Bluff | [6 (Rank) + 3 (Ability) + 3 (Class) + 3 (Skill Focus) + 2 (House Rules) + 1 (Traits) + 2 (Rake's Smile) + 3 (Competence)] |
5 | Climb | [1 (Rank) + 1 (Ability) + 3 (Class)] |
5 | Craft (Food) | [1 (Rank) + 1 (Ability) + 3 (Class)] |
19 | Diplomacy | [6 (Rank) + 3 (Ability) + 3 (Class) + 2 (House Rules) + 2 (Rake's Smile) + 3 (Competence)] |
12 | Escape Artist | [6 (Rank) + 3 (Ability) + 3 (Class)] |
15 | Intimidate | [6 (Rank) + 3 (Ability) + 3 (Class) + 3 (Competence)] |
8 | Knowledge (Local; Silvarion) | [4 (Rank) + 1 (Ability) + 3 (Class)] |
9 | Perception | [6 (Rank) + 0 (Ability) + 3 (Class)] |
7 | Perception (Sight-based) | [9 (Perception) - 2 (Drawbacks)] |
15 | Perform (Dance) | [6 (Rank) + 3 (Ability) + 3 (Class) + 3 (Competence)] |
9 | Sense Motive | [6 (Rank) + 0 (Ability) + 3 (Class) + 2 (Houserules) - 2 (Drawbacks)] |
15 | Use Magic Device | [6 (Rank) + 3 (Ability) + 3 (Class) + 3 (Competence)] |
{== Feats ==}
Skill Focus: Bluff | [Level 1] |
Run | [Elves' Fleet-Footed] |
Weapon Finesse | [Rogue's Finesse Rogue] |
Dodge | [Level 3] |
Combat Expertise | [Rogue's Combat Trick] |
Improved Feint | [Level 5] |
{== Special Features ==}[Half-Elf Half-Human]
Size: Medium
Speed: 30 ft
Run: 150 ft (10 rounds)
Low-Light Vision
Desert Runner: +4 racial bonus on Constitution checks and Fortitude saves to avoid fatigue, exhaustion, or ill effects from running, forced marches, starvation, thirst, or hot or cold environments. (Replaces Elven Magic)
Elven Immunities: Immune to magical sleep, +2 racial bonus to saving throw vs. enchantment
Fleet-Footed: Receive Run as a bonus feat and a +2 racial bonus on initiative checks. (Replaces Keen Senses and Weapon Familiarity)
[House Rules]
+1 DC to spells
+2 to Diplomacy, Bluff, and Sense Motive
+2 to all social skill
Uncurable Disease: CON (1d4), STR (1d6)
[Background Traits]
Reckless: +1 bonus on Acrobatics checks, and Acrobatics is always a class skill
Unpredictable: +1 trait bonus on Bluff checks, and Bluff is always a class skill
Forgetful: Whenever leave a location you have been at for longer than 1 hour, must attempt a DC 10 Wisdom check. If fail, leave behind one random mundane item (a purse of money counts as an item)
Oblivious: –2 penalty on Sense Motive and sight-based Perception checks
Overprotective: If one of your allies should fall unconscious from hit point damage, take a –2 penalty on attack rolls and skill checks as long as you are farther than 10 feet away from your fallen ally
[Rogue]
Sneak Attack (3d6)
Bravado's Blade (Ex)
Evasion (Ex)
Rogue Talent: Finesse Rogue (Ex)
Rake's Smile +2 (Ex)
Rogue Talent: Combat Trick [Combat Expertise] (Ex)
Uncanny Dodge (Ex)
Rogue Talent: Befuddling Strike (Ex)
Size: Medium
Speed: 30 ft
Run: 150 ft (10 rounds)
Low-Light Vision
Desert Runner: +4 racial bonus on Constitution checks and Fortitude saves to avoid fatigue, exhaustion, or ill effects from running, forced marches, starvation, thirst, or hot or cold environments. (Replaces Elven Magic)
Elven Immunities: Immune to magical sleep, +2 racial bonus to saving throw vs. enchantment
Fleet-Footed: Receive Run as a bonus feat and a +2 racial bonus on initiative checks. (Replaces Keen Senses and Weapon Familiarity)
[House Rules]
+1 DC to spells
+2 to Diplomacy, Bluff, and Sense Motive
+2 to all social skill
Uncurable Disease: CON (1d4), STR (1d6)
[Background Traits]
Reckless: +1 bonus on Acrobatics checks, and Acrobatics is always a class skill
Unpredictable: +1 trait bonus on Bluff checks, and Bluff is always a class skill
Forgetful: Whenever leave a location you have been at for longer than 1 hour, must attempt a DC 10 Wisdom check. If fail, leave behind one random mundane item (a purse of money counts as an item)
Oblivious: –2 penalty on Sense Motive and sight-based Perception checks
Overprotective: If one of your allies should fall unconscious from hit point damage, take a –2 penalty on attack rolls and skill checks as long as you are farther than 10 feet away from your fallen ally
[Rogue]
Sneak Attack (3d6)
Bravado's Blade (Ex)
Evasion (Ex)
Rogue Talent: Finesse Rogue (Ex)
Rake's Smile +2 (Ex)
Rogue Talent: Combat Trick [Combat Expertise] (Ex)
Uncanny Dodge (Ex)
Rogue Talent: Befuddling Strike (Ex)
{== Equipment ==}Money: 7,346 gp
Weight Limit: 50/100/150 lbs
- Carried: 26.5 lbs -
+1 Short Sword (2 lbs)
MW Dagger (1 lb)
+2 Mithral Chain Shirt (10 lbs)
Circlet of Persuasion
Quick Runner's Shirt
Cloak of Resistance +2 (1 lb)
Cloak's Pin [from Hanna]
Aegis of Recovery
Belt of Mighty Constitution +2 (1 lb)
Boots of Elvenkind (1 lb)
Ring of Protection +1
Handy Haversack (5 lbs)
Belt Pouch (.5 lbs)
Traveler's Outfit (5 lbs)
- Left at Room -
Leather (15 lbs)
MW Backpack (4 lbs)
MW Short Sword
Weight Limit: 50/100/150 lbs
- Carried: 26.5 lbs -
+1 Short Sword (2 lbs)
MW Dagger (1 lb)
+2 Mithral Chain Shirt (10 lbs)
Circlet of Persuasion
Quick Runner's Shirt
Cloak of Resistance +2 (1 lb)
Cloak's Pin [from Hanna]
Aegis of Recovery
Belt of Mighty Constitution +2 (1 lb)
Boots of Elvenkind (1 lb)
Ring of Protection +1
Handy Haversack (5 lbs)
Main Portion (45.5/80 lbs):
- Bedroll (5 lbs)
- Blanket (3 lbs)
- Hourglass [1 hour] (1 lb)
- Mess Kits (1 lb)
- Iron Pot (4 lbs)
- Soap (3/50) (.5 lbs)
- Traveler's Outfit (5 lbs)
- Cold-Weather Outfit (7 lbs)
- Hot Weather Outfit x2 (8 lbs)
- Trail Rations [5 days] (5 lbs)
- Waterskin (4 lbs)
- Horn of Fog (1 lb)
- Bedroll (5 lbs)
- Blanket (3 lbs)
- Hourglass [1 hour] (1 lb)
- Mess Kits (1 lb)
- Iron Pot (4 lbs)
- Soap (3/50) (.5 lbs)
- Traveler's Outfit (5 lbs)
- Cold-Weather Outfit (7 lbs)
- Hot Weather Outfit x2 (8 lbs)
- Trail Rations [5 days] (5 lbs)
- Waterskin (4 lbs)
- Horn of Fog (1 lb)
Left Portion (1/40 lbs):
- Wand of Prestidigitation [37/50]
- Wand of Cure Light Wounds [25/50]
- Wand of Endure Elements [43/50]
- Wand of Shield [44/50]
- Wand of Bless [49/50]
- Journal (1 lb)
- Ink
- Inkpen
- Wand of Prestidigitation [37/50]
- Wand of Cure Light Wounds [25/50]
- Wand of Endure Elements [43/50]
- Wand of Shield [44/50]
- Wand of Bless [49/50]
- Journal (1 lb)
- Ink
- Inkpen
Right Portion (5/40 lbs):
- Torches x2 (2 lbs)
- Sunrods x3 (3 lbs)
- Tindertwig x10
- Flint and Steel
- Antitoxin x3
- Soul Stimulant x8
- Potion of Delay Poison x4
- Torches x2 (2 lbs)
- Sunrods x3 (3 lbs)
- Tindertwig x10
- Flint and Steel
- Antitoxin x3
- Soul Stimulant x8
- Potion of Delay Poison x4
- Chalks 10x
- Signal Whistle
- Potion of Cure Light Wound x5 (2/8 lbs)
- Potion of Endure Elements x2 (1/8 lbs)
- Potion of Touch of the Sea x7 (.5 lbs)
- Potion of Cat's Grace x2 (1/8 lbs)
- Potion of Sanctuary x1 (1/8 lbs)
- 1 pp (Old)
- Ioun Torch (Spindle)
- Skeleton Lock Pick (Brooche's)
- Signal Whistle
- Potion of Cure Light Wound x5 (2/8 lbs)
- Potion of Endure Elements x2 (1/8 lbs)
- Potion of Touch of the Sea x7 (.5 lbs)
- Potion of Cat's Grace x2 (1/8 lbs)
- Potion of Sanctuary x1 (1/8 lbs)
- 1 pp (Old)
- Ioun Torch (Spindle)
- Skeleton Lock Pick (Brooche's)
- Left at Room -
Leather (15 lbs)
MW Backpack (4 lbs)
MW Short Sword
{Wondrous Item Slots}
Belt | : | Belt of Mighty Constitution +2 |
Body | : | |
Chest | : | Quick Runner's Shirt |
Eyes | : | |
Feet | : | Boots of Elvenkind |
Hands | : | |
Head | : | Circlet of Persuasion |
Headband | : | |
Neck | : | Aegis of Recovery |
Shoulders | : | Cloak of Resistance +2 |
Wrists | : | |
Ring 1 | : | Ring of Protection +1 |
Rind 2 | : |